Graphics Hardware 2002Saarbruken, Germany


Saarbrücken, Germany  Sunday and Monday, September 1-2, 2002

Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware. The workshop offers a unique perspective on graphics hardware by combining discussions and constructive critique of innovative concepts as well as product-level designs. The workshop is an inclusive forum for the entire graphics hardware community and brings together researchers, engineers, and architects. This year's workshop will be held in Saarbrücken, Germany, jointly with Eurographics 2002.

Please visit our website at

April 17
  Deadline for paper submissions
May 17
  Notification of acceptance
June 3
  Camera-ready papers due
June 29
  Deadline for Hot 3D systems abstracts
July 15
  Deadline for Hot 3D Systems submissions
September 1-2

Traditional Papers Track
We invite high-quality, original papers on all aspects of computer graphics hardware describing either proven and tested solutions or novel ideas and concepts. Possible topics include:

  • Graphics accelerator architectures
  • Performance issues
  • Pixel operations and frame buffer techniques
  • Multi-processor architectures for graphics
  • Hardware support for image-based rendering
  • Load balancing in graphics systems
  • Expansion and acceleration of shading models
  • Volume rendering architectures
  • Space, screen, and model partitioning
  • Hardware support for photorealism
  • Exploitation of new memory technologies for 3D graphics
  • Vertex and Pixel programming techniques
  • Programmable Graphics Processors
  • Software-Hardware Interfaces
  • Integrated Graphics Chipsets
  • Hardware support of new surface representation

    Submission info:
    Authors are invited to send papers electronically, in Adobe PDF format and papers should be limited to 8 typeset pages or 16 double-spaced pages. All the submission details can be found on the instructions for submission page.


Hot 3D Systems Track
We invite vendors in the 3D industry to present their latest and greatest 3D chips or system designs. Presentations should be technical, rather than marketing, and should focus on real products (20 minutes). Bound copies of the slides will be prepared for attendees, and presentation slides will be made available on the workshop web page after the workshop.

    Submission info:
    Contributors are invited to send abstracts for their Hot 3D Systems presentation to by June 29. Final versions of the presentations are to be sent electronically, in Microsoft PowerPoint format, as an email attachment by July 15.

    For further questions please contact


The Workshop
The workshop will take place in Saarbrücken, Germany at the Max-Planck Institut für Informatik on Sunday and Monday of the week of Eurographics 2002. The workshop will feature two full days of paper and industry presentations and invited talks. We will continue the workshop's tradition of a sumptuous banquet at a unique location.

    The registration fee includes the workshop proceedings, banquet, coffee, and lunches. The workshop fee does not cover accommodations. Please see our website for full details on registration and accommodations.

    Best Paper Award
    An award of $500 will be given to the authors of the paper considered to be the outstanding paper presented at the workshop. The award is based on the accuracy, originality, and importance of the technical concept, the quality and readability of the manuscript, as well as the content and delivery of the verbal presentation. To qualify for this award, one or more of the principal authors must be enrolled at the workshop and present the paper. The winner will be chosen by the organizing committee based on audience feedback and will be announced at the end of the workshop.

    Presenters and workshop participants are invited to bring prototypes or products for demonstration at the workshop. Demonstrations will be held on Sunday and Monday during breaks and before and after workshop sessions. We highly encourage paper authors and industry presenters to demonstrate their systems at the workshop. Please contact the workshop chairs by email at to arrange for space or electrical connections that may be required for your demonstration.


    Workshop Chairs:
    Anselmo Lastra - UNC Chapel Hill, USA
    Bengt-Olaf Schneider - NVIDIA, USA

    Program Chair:
    Thomas Ertl - University of Stuttgart, Germany

    Papers Chairs:
    Wolfgang Heidrich - University of British Columbia, Canada
    Michael Doggett - ATI, USA

    Local Arrangements Chair:
    Jan Kautz - Max-Planck-Institut für Informatik, Germany

    Publicity Chair:
    Michael Meißner - University of Tübingen, Germany

    Steering Committee:
    Wolfgang Straßer - University of Tübingen, Germany
    Arie Kaufmann - SUNY Stony Brook, USA

  Paper Committee
    Kurt Akeley, Stanford, USA
    David Baldwin, 3Dlabs, UK
    Frank Crow, NVIDIA, USA
    Dave Forsey, Radical Entertainment, Canada
    Henry Fuchs, University of North Carolina, USA
    Pat Hanrahan, Stanford University, USA
    Konstantine Iourcha, ATI, USA
    David Kirk, NVIDIA, USA
    Gunter Knittel, University of Tübingen, Germany
    Fons Kuijk, Epictoid, Netherlands
    Paul Lalonde, Electronic Arts, Canada
    Barthold Lichtenbelt, 3Dlabs, USA
    Paul Lister, Sussex University, UK
    Reinhard Maenner, University of Mannheim, Germany
    Michael McCool, University of Waterloo, Canada
    Tom Malzbender, HP Labs, USA
    Bill Mark, NVIDIA, USA
    Steve Molnar, NVIDIA, USA
    John Montrym, NVIDIA, USA
    Marc Olano, SGI, USA
    Ron Perry, MERL, USA
    Frans Peters, Philips Research, Netherlands
    Hanspeter Pfister, MERL, USA
    Andreas Schilling, University of Tübingen, Germany
    Larry Seiler, ATI, USA