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Program & Presentations  

 

As they are made available, presentations will be linked after the paper titles.

 
 
Friday, 20 June 2008
 
 

8:30-9:15: Registration

9:15-9:30: Welcome and Opening

9:30-10:30: Keynote: Henry Fuchs, University of North Carolina at Chapel Hill

  • Evolution of Graphics Hardware

10:30-11:00: Coffee Break

11:00-12:00: Papers: Debugging

  • Tracy: A Debugger and System Analyzer for Cross-Platform
    Sami KyötilääKari Pulli, and Kari Kangas

  • Total Recall: A Debugging Framework for GPUs
    Ahmad Sharif, Hsien-Hsin S. Lee

12:00-13:45: Lunch Break

13:45-15:00: Papers: Hardware and Algorithms

  • A Hardware Processing Unit for Point Sets
    Simon Heinzle, Gael Guennebaud, Mario Botsch, and Markus Gross

  • Coherent Layer Peeling for Transparent High-Depth-Complexity Scenes
    Nathan Carr, Radomir Mech, and Gavin Miller

  • Non-Uniform Fractional Tessellation
    Jacob Munkberg, Jon Hasselgren, and Tomas Akenine-Möler

15:00-15:30: Coffee Break

15:30-17:00: Panel: GPUs and Multicore CPUs: On a Converging Course or Fundamentally Different?

17:00-17:45: Free Time

17:45-23:00: Banquet

 
 

Saturday, 21 June 2008

 
 

9:00-10:00: Keynote: TBA

  • Details to follow

10:00-10:30: Coffee Break

10:30-11:45: Papers: GPU Computing

  • All-Pairs Shortest-Paths for Large Graphs on the GPU
    Gary J. Katz, Joseph T. Kider Jr.

  • On Dynamic Load-Balancing on Graphics Processors
    Daniel Cederman, Philippas Tsigas

  • GPU Accelerated Pathfinding
    Avi Bleiweiss

11:45-13:30: Lunch Break

13:30-14:45: Papers: Shading, Texturing, and Compression

  • Floating-Point Buffer Compression in a Unified Codec Architecture
    Jacob Strom, Per Wennersten, Jim Rasmusson, Jon Hasselgren, Jacob Munkberg, Petrik Clarberg, and Tomas Akenine-Möler

  • DHTC: An Effective DXTC-based HDR Texture Compression Scheme
    Wen Sun, Yan Lu, Wu Feng, and Shipeng Li

  • An Improved Shading Cache for Modern GPUs
    Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang, Pedro V. Sander, and Diego Nehab

14:45-15:15: Coffee Break

15:15-16:30: Hot3D session

  • Details to follow

16:30-17:00: Best Paper presentation and closing

 
 
 
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