Co-Sponsored by ACM SIGGRAPH and Eurographics

July 26 / 27, 2003 San Diego Marriott Hotel and Marina San Diego, California

Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware. The event, held annually since 1986, offers a unique perspective on graphics hardware by combining discussions and constructive critique of innovative concepts as well as product-level designs. It is an inclusive forum for the entire graphics hardware community and brings together researchers, engineers, and architects.

The program features two days of paper and industry presentations, with ample time for discussion during breaks, lunches, and the workshop banquet. This year's event will be held in San Diego, California, jointly with SIGGRAPH 2003.

Please visit our website at

April 15
  Deadline for paper submissions
May 15
  Notification of acceptance
June 3
  Camera-ready papers due
June 16
  Deadline for Hot 3D systems abstracts
July 14
  Final Hot3D presentations due
July 26/27

Traditional Papers Track
We invite high-quality, original papers on all aspects of computer graphics hardware describing either proven and tested solutions or novel ideas and concepts. Possible topics include:

  • Graphics accelerator architectures
  • Performance issues
  • Pixel operations and frame buffer techniques
  • Multi-processor architectures for graphics
  • Hardware support for image-based rendering
  • Load balancing in graphics systems
  • Expansion and acceleration of shading models
  • Volume rendering architectures
  • Space, screen, and model partitioning
  • Hardware support for photorealism
  • Exploitation of new memory technologies for 3D graphics
  • Vertex and Pixel programming techniques
  • Programmable Graphics Processors
  • Software-Hardware Interfaces
  • Integrated Graphics Chipsets
  • Hardware support of new surface representation

    Submission info:
    Authors are invited to send papers electronically in Adobe PDF format by visiting Please limit the length to 8 typeset pages or 16 double-spaced pages. If you would like to send video sequences, in QuickTime, MPEG or AVI format they can be submitted using the electronic submission system.

    For further questions please contact


Hot 3D Systems Track
We invite vendors in the 3D industry to present their latest and greatest 3D chips or system designs. Presentations should be technical, rather than marketing, and should focus on real products (20 minutes). The deadline for Hot3D presentations is approximately six weeks before the workshop, allowing submission of late-breaking work.

    Submission info:
    Contributors are invited to send abstracts for their Hot 3D Systems presentation to Final versions of the presentations are to be sent electronically, in Microsoft PowerPoint format, as an email attachment to the same address.

    Bound copies of the slides will be distributed to attendees, and presentation slides will be made available on the workshop web page after the workshop.

    For further questions please contact


Graphics Hardware 2003 will take place in San Diego, California, on Saturday and Sunday July 26-27, 2003, immediately prior to SIGGRAPH 2003. The event takes place at the SIGGRAPH conference headquarters hotel:

San Diego Marriott Hotel and Marina
333 West Harbor Drive
San Diego, California 92101-7709
Telephone: (619) 234-1500
Fax: (619) 230-8907

Please see our web page for details on registration, accommodation, and travel. We will continue our tradition of a sumptuous banquet at a unique location.


Social Event
The conference organizers are proud to present a unique experience in San Diego on the first night of the 2003 Graphics Hardware conference - cruise and dinner around the renowed San Diego Harbor, or now called the "Big Bay", on the 112-foot luxurious "Trumpy" motor yacht, called the "High Spirits", leaving from the harbor-side of the conference hotel, the San Diego Marriott Marina. High Spirits is one of the finest antique yachts for entertaining on the West Coast. She was built in 1929 and allows guests to experience the same luxuries today as of days gone by. High Spirits' elegant decor features mahogany paneling, Chippendale-design dining table and beautiful crystal lighting fixtures. Her main salon includes a dance floor, antique bar, piano and sound system. The upper deck offers a bar and a lovely dining room with breathtaking views.
High Spirits - the yacht


The registration fee includes the workshop proceedings, banquet, coffee, and lunches. The workshop fee does not cover accommodations. Please see our website for full details on registration and accommodations.


Best Paper Award
An award of $500 will be given to the authors of the paper considered to be the outstanding paper presented at the event . The award is based on the accuracy, originality, and importance of the technical concept, the quality and readability of the manuscript, as well as the content and delivery of the verbal presentation. To qualify for this award, one or more of the principal authors must be enrolled at the workshop and present the paper. The winner will be chosen by the organizing committee based on audience feedback and will be announced at the end of the workshop.


Presenters and participants are invited to bring prototypes or products for demonstration at the event. Demonstrations will be held on Saturday and Sunday during breaks and before and after the sessions. We highly encourage paper authors and industry presenters to demonstrate their systems. Please contact the organizing committee by email at to arrange for space or electrical connections that may be required for your demonstration.


    General Chairs:
    Steven Molnar - NVIDIA, USA
    Hanspeter Pfister - MERL, USA

    Program Chair:
    Michael Doggett - ATI, USA
    Wolfgang Heidrich - University of British Columbia, Canada

    Papers Chairs:
    Bill Mark - University of Texas at Austin, USA
    Andreas Schilling - University of Applied Sciences, Stuttgart, Germany

    Hot3D Chair:
    Peter Glaskowsky - In-Stat/MDR, USA

    Bengt-Olaf Schneider - NVIDIA, USA

    Publicity Chair:
    Michael Meissner - Viatronix, USA

    Local Arrangements Chair:
    Steve E. Tice - QuantumWorks, San Diego, USA

    Steering Committee:
    Wolfgang Strasser - University of Tuebingen, Germany
    Arie Kaufman - SUNY Stony Brook, USA

 Paper Committee

    Kurt Akeley, Stanford and NVIDIA, USA
    Remi Arnaud, SONY, USA
    David Baldwin, 3Dlabs, UK
    Frank Crow, NVIDIA, USA
    Gordon Elder, ATI, USA
    Thomas Ertl, University of Stuttgart, Germany
    Pat Hanrahan, Stanford University, USA
    Konstantine Iourcha, ATI, USA
    Jim Kajiya, Microsoft Research, USA
    David Kirk, NVIDIA, USA
    Gunter Knittel, University of Tuebingen, Germany
    Fons Kuijk, Epictoid, Netherlands
    Paul Lalonde, Electronic Arts, Canada
    Anselmo Lastra, University of North Carolina, USA
    Barthold Lichtenbelt, 3Dlabs, USA
    Paul Lister, Sussex University, UK
    Tom Malzbender, HP Labs, USA
    Michael McCool, University of Waterloo, Canada
    Leonard McMillan, University of North Carolina, USA
    John Montrym, NVIDIA, USA
    Henry Moreton, NVIDIA, USA
    Marc Olano, University of Maryland (B.C.), USA
    John Owens, University of California at Davis, USA
    Timour Paltashev, S3 Graphics, USA
    Ron Perry, MERL, USA
    Frans Peters, Philips Research, Netherlands
    Peter Schroeder, Caltech, USA
    Larry Seiler, ATI, USA

For additional information see or send mail to