Texture Coordinate Generation
- Texture Coordinate Generation Modes:
- Dot products between vectors:
- Basis vectors of surface frame
- Basis vectors of world frame
- Basis vectors of view frame
- Light vectors
- Reflection vector
- Half vector
- Length of vectors
- Any mode for any coordinate
- Projective Coordinate Transformation
- Synthesize parabolic map coordinates
- Normalize vectors
- Selective generation and pass-through
- Transfer irradiance to texture shader
- Transfer texture coordinates to texture shader