Rasterization Algorithms
Tiled
- Fixed-size square static interleaving (32 x 32)
- Two flavors
- Tiled-prim: primitive at a time
- Tiled-frame: tile at a time
Striped
- Vertical stripes, 2 pixel wide
- Primitive order
Object space ideal (OSI)
- Blocks of 1024 fragments
- Round-robin distribution