Parallel Texture Caching

8/26/99


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Table of Contents

Parallel Texture Caching

Motivation

Dedicated Texture Memory

Shared Texture Memory

Texture Unit

Texture Locality

Hiding Latency

Parallel Rasterization

Methodology

Rasterization Algorithms

Rasterization Algorithms

Rasterization Algorithms

Texture Organization

Scenes

Cold Misses

Cold Misses

Cold Misses Tiled

Cold Misses OSI

Cold Misses Striped

Block Sizes

Working Sets

Cache Parameters

Load Imbalance

Load Imbalance

Performance

Performance

Performance

Conclusions

Acknowledgements

Author: Homan Igehy, Matthew Eldridge, and Pat Hanrahan

Other information:
Presentation for SIGGRAPH Eurographics 1999 Hardware Workshop in Computer Graphics